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author | Nick <nick@somerandomnick.ano> |
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date | Tue, 13 Sep 2011 07:23:52 +0000 |
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=head1 AnoNet2 - Anonymity & Pseudonymity Back to homepage - L<http://www.anonet2.org/> =head2 Introduction This page is intended to explain a bit of the theory behind anonymity and pseudonymity. If your goal in joining AnoNet is to protect your anonymity, this page may help you avoid some "leaks." =head2 Definition Anonymity translates literally into "having no name," and means having no useful identification "marks" ("useful" being defined as "usable for future find operations"). While it's technically possible to be truly anonymous on AnoNet, true anonymity is not really necessary (nor desirable) in order to achieve the goals that most guys here expect. Pseudonymity ("having no real name") is what most of us are here to achieve. (Most of us don't care if you can find us again on AnoNet (and in fact, we normally _want_ you to). We only care if you can find us _outside_ AnoNet.) However, the theory behind both is quite similar, since the potential attacks against both are quite similar. Therefore, this page primarily concerns itself with true anonymity on the assumption that a certain amount of correlation between your actions is already feasible for an attacker. =head2 Introduction to Triangulation The fundamental method that people use for identification is triangulation, where we look at something from a bunch of different angles and then narrow down our guesses to items that match that combination of observations. For example, a duck is something that looks like a duck, quacks like a duck, etc. It should go without saying, then, that our goal here is to avoid others being able to apply triangulation "against" us. That is, our goal is to prevent triangulation "attacks." =head2 Simple Triangulation If you see someone on a chatroom around 1800 GMT, and he tells you that his mother just bought him some colourful pants when he got back from school, it'd be a pretty safe bet to say that he probably: =over =item 1 is a kid (his mother buys him simple clothing items, after school) =item 2 in England (colourful == British spelling; pants == underpants) =item 3 who is actually a she (boys with colorful pants?) =back Now, obviously, if you found more details concerning the makeup of his class, you may be able to narrow down the possibilities for his schools. Combine that with his IP address, and you can focus on your candidates within range of his geographical location. Perhaps he (she) talks about his older brother walking him (her) to school in the morning, before going to his own school. Well, in that case, you can be reasonably sure that his older brother graduated from the same school "back in the day." Given the fact that England's birth rate is relatively low, you can therefore speculate that this bit of information is likely to narrow down the possibilities (especially if he tells you how much older his brother is). Another reasonably safe guess is that he's probably located in a rather urban area. Now, you can add a bit of active triangulation to the mix, by telling his ISP that his IP address has been sharing your intellectual property. If the owners of that IP address really do have a girl in primary school and your intellectual property sounds like something oriented towards kids, the parents' first defense is likely to be that they don't fileshare, so it was probably their kid (or maybe some guy who drove by with wifi, who happens to like kid stuff). (Obviously, if you're a civilian, your country is likely to have laws against you committing fraud like that, but intelligence agencies routinely do this type of thing, so it's worthwhile understanding some of the options physically available to an attacker, even if they're not "legally" available to him. You certainly don't want your anonymity dependent on an adversary "playing by the rules," do you?) As L<the world's current trend towards totalitarianism continues to develop|http://www.theregister.co.uk/2011/03/11/us_tpp_proposal_leaked/>, it will only become easier for others to invade your privacy on IcannNet. It's really just a matter of time in our accounting-centered world before your legal right to anonymity converges to zero. This is why it becomes even more important to learn how to protect your anonymity. =head2 A Bit More Formality A very powerful science for dealing with these types of problems is Mathematics, so we gain an advantage if we can translate our problems into Mathematics (and our solutions out of it, of course). Our Mathematical model for triangulation is similar to that of geolocating a cellular phone that dials for emergency assistance. Initially, we can only say that the cellular phone is likely to be someplace on (or near) planet Earth. Since we know that the cellular signal deteriorates over distance and we know (based on the phone's specifications) the original signal strength at source, each tower can guage its distance from the phone by translating backwards from its observed signal strength to meters. Most towers are well out-of-range, and won't observe any measurable signal at all (meaning an effectively infinite distance), while the nearby towers will observe measurable signals. Now, each tower has a circle around it made up of all the points at a particular distance from it. (Actually, it's a three-dimensional sphere, but in our case, we're assuming the phone isn't in flight or underground, for a bit of simplification. Real systems will add an additional tower in order to triangulate in all three dimensions.) Two intersecting circles will normally intersect (touch or cross over each other) at two points. Three intersecting circles will rarely intersect at more than a single point. Therefore, as long as the towers can safely assume that the phone is broadcasting a uniform signal in all directions, they can safely claim to have triangulated his position. Now, let's see if we can apply triangulation to our own problem space. We know that there are approximately 6 billion people on our planet, so we're starting out with a population of 6 billion candidates. (Obviously, we're assuming that aliens don't have anything interesting to do on our ICANN-dominated Internet, and so for all intents and purposes don't count.) Now, there are many "dimensions" in which these people are organized. (A dimension is simply a metric where each individual has a potentially measurable coordinate.) For example, everybody has a gender. Everybody lives in some country. Everybody has some level of computer expertise, some level of Mathematical education, some set of familiar authors, some set of favourite bands, some color skin and some length hair, etc. Now, as you're able to intersect coordinates in different dimensions, you can start eliminating unlikely candidates and focusing on the likely ones. For example, the number of males is quite high (on the order of 3 billion or so), the number of people in Portugal is quite high, the number of 15-year-olds is quite high, the number of stay-at-home parents is quite high, the number of people who are still married to their first wife is quite high, and the number of parents with two kids is quite high, but the number of Portuguese males around age 15 who stay at home to care for their two kids while their first wife is out working is very low (probably well under 1000 - low enough for you to be able to go door-to-door looking for him, if you'd recognize him by face). Clearly, by triangulating coordinates between a variety of dimensions, we're able to take the intersection of a variety of sets, which is quite small when the sets have little in common (which is normally true when there's no causal relationship between the sets in question). Therefore, if you're that guy and you don't want others to find you, you probably shouldn't give away too many facts about yourself. =head2 Countermeasures Remember when we talked about the cellular phone geolocation problem, where we noted that the towers need to assume the phone is broadcasting the same value (in this case, the same starting signal strength) in all directions? Obviously, a phone without an omnidirectional antenna could point a different directional antenna at each nearby (or even far away) tower, and transmit a highly focused signal at an arbitrary power level to each tower, and thereby confuse the towers. Alternatively, it could even work backwards through the triangulation algorithm in order to figure out a set of inputs that would cause the towers to geolocate the phone "accurately" as being kilometers away from its true location. It should come as no surprise, then, that similar techniques work in our own problem space. For example, how do you know that the guy is really male? Given the other dimensions, wouldn't you say he's more likely to be a female? =head2 Verification Going back to our cellular phone geolocation problem, we left off with our phone fooling the towers into thinking it's someplace else. However, we didn't take into account that the towers themselves may have directional antennas scanning around on a regular basis in order to detect precisely this type of fraud. If the phone is supposed to be southwest of one of our towers, why is its signal coming in from the east? Not surprisingly, certain verification techniques may be applicable in our own problem space. For example, suppose you somehow got a list of all candidates, and then combed all of Portugal door-to-door looking for the guy, and didn't find him? What if he told you that he was a licensed pilot, but you couldn't find any pilot matching his description? The goal of a verification algorithm is to assess the probability of our data sources being correct. The goal of a verification algorithm is to tell us how likely it is that we've been fooled, not to find the right answer. (Obviously, a verification algorithm may itself reveal additional information that we can then triangulate with. For example, the towers employing directional antennas can geolocate our phone with the directional antennas (using the law of intersecting lines), without even relying on the omnidirectional antennas. Therefore, the verification algorithm in this particular case not only verifies the likelyhood of the triangulation, but actually provides its own alternative triangulation dataset.) =head2 AnoNet On AnoNet, the single most important factor in securing your anonymity is precluding verification. If an adversary can't verify his data about you, then he's trivially vulnerable to countermeasures, making it difficult for him to trust the results of his triangulation (and making it difficult, therefore, for him to even justify the cost of triangulating in the first place). For example, you probably don't want to recycle a nickname you use elsewhere, since a simple Google search may give adversaries a verification tool to use against anything they learn about you on AnoNet. You also want to make sure that the public IP address you use for peering doesn't geolocate your exact location (try MaxMind's online tool, for example). A good way of getting around this one is to get a VPS (Virtual Private Server) before peering with too many other guys. There are plenty of cheap ones (well under 10EUR or 10USD each month), and you can easily get a VPS in a different country. An even better way of getting around this is to peer over i2p, if you don't mind installing Java on your routers. If you're lucky, your ISP may SNAT outgoing traffic from its users, giving you a certain amount of "built-in" protection. If you're not comfortable giving a peer your IP address and none of the above is an option, you may consider peering using TCP over tor or something. In addition, it's also possible to exchange data using DNS, so if each of you has access to a DNS server and some method to automatically load TXT records into it, you can tunnel a VPN over it without either of you giving away his IP address. (This particular method can also get around restrictive firewalls, which may be independently useful.) Other things you probably don't want to advertise are your name (especially not your full name), location, age, marital status, occupation, school, and hobbies. Under normal circumstances, it's safest to assume that anything you tell anybody on AnoNet may be used by anybody else on AnoNet for triangulation or verification attacks, and so the only reliable method of preventing these types of attacks is to avoid leaking any verifiable information to anyone on AnoNet. When that's not feasible, try to avoid giving multiple pieces of information to individuals. For example, if you're coming in with UFO's CP, it's probably unwise to use his IRC server. (It's also smart not to come onto IRC as soon as you connect, since then UFO can guess that the guy who just joined IRC is probably the same guy who just connected to his CP. To protect your anonymity from the organizers of a darknet, it's imperative that you peer with someone (preferably not an organizer) ASAP after joining. The more often you come in through the CP, the higher the probability that an organizer will find you. If you've come in over the CP more than a few times before getting peered, you'll probably want to at least change your IRC nickname before rejoining IRC after peering, so the darknet organizers at least can't trivially connect your IcannNet IP address with your AnoNet nickname. If a darknet's organizers try to put you through a "hazing" period before they'll allow anybody to peer with you, that's a strong indication that they don't care much for I<your> anonymity. They may tell you that "nobody here trusts you enough yet to give you his IP address," but that's (at best) just a thinly veiled way of saying that "nobody here cares enough about your anonymity to have bothered to get himself a VPS for peering." By making it difficult for new users to join, they're effectively dooming their darknet into forever being a small and incestuous club, a fraternity if you will, where everybody gradually gets to know everybody else quite well (since static analysis works quite well against rigid structures). An anonymity-preserving darknet makes it easy for users to enter and exit at will, with the organizers keeping minimal (or no) tabs, in order to resist static analysis.) =head2 AnoNet2 vs. The Competition AnoNet2 aims to provide the best anonymity feasible with TCP/IP, through a variety of techniques: =over =item minimizing required direct information disclosure Most TCP/IP-based darknets require new users to submit a fair amount of information up-front. Non-anonymizing darknets like dn42, for example, expect users to sign up for a wiki account to register resources, to join a mailing list for operational discussions, etc. (dn42, incidentally, deserves special mention, as the resource database has recently been migrated over to a decentralized resdb-like registry. In addition, there's now an NNTP gateway to the mailing list reachable from inside dn42, making it feasible to avoid giving away much information.) So-called "anonymizing" darknets, by comparison, tend to turn these types of expectations into policy requirements. A case in point is AnoNet1, where new users are expected to go through a "hazing" process for 2-4 weeks before anybody is supposed to peer with them. During the "hazing" process, the new user is expected to answer questions like "what brings you here?" from an informal panel of existing members, and is expected to "participate in the discussion" for a couple of weeks to prove that he's serious about joining AnoNet1. (The official excuses range from avoiding "drive-by peerings" to preventing infiltration by law enforcement officials. The former commands a high price relative to the nuisance factor of a temporary peering, while the latter is just plain laughable.) AnoNet1 also requires members to maintain their resource registrations on a centralized wiki, making certain information available to crzydmnd. There is only one official client port (run by Kaos), and users are discouraged from setting up additional ones. AnoNet2 gets this part right by making it very easy for new users to join, and to peer as early as technically possible. =item avoiding centralization of critical infrastructure Most TCP/IP-based darknets have a fair amount of centralized infrastructure. Centralized infrastructure is problematic, since it creates a single point of control (or evesdropping), making it easy for the operator to learn information that's not intended for him, and/or alter transmissions that aren't intended for him. Typical examples are things like resource databases, chatrooms, DNS, routing infrastructure, documentation stores, forums, mailing lists, and public Web pages. AnoNet1 is a model of centralized infrastructure, with centralized mechanisms in-place for pretty much all of the above minus routing (and even routing is quite centralized on AnoNet1, due to their peering policies). Even dn42 (whose primary claim to fame is decentralization) retains centralized mechanisms for IRC, wiki, mailing list, and public Web pages. AnoNet2 has only a single point of centralization, in the public Web pages here, and even they are easy for anybody on AnoNet2 to modify (although there's still a centralized point of control over what ends up getting published here and what doesn't, a point which has never been used so far (a fact that's very easy to prove in a decentralized way), and which will hopefully never be used). In addition, users are encouraged to set up their own public Web pages and to put links to them here, in order to further reduce centralization of AnoNet2's Web presence. In addition to protecting your anonymity, this level of decentralization makes it far more likely for AnoNet2 to survive a splitbrain condition (where some bad guys take a number of central users out of the picture, leaving a few disconnected fragments with critical services missing), something that an anonymity-preserving darknet always has to plan for. If AnoNet1 were to become split, the "non-central" side would most likely wither away and die (a statistical fact that AnoNet1 used to try and destroy AnoNet2 before it ever got off the ground), whereas if AnoNet2 splits, the individual fragments should have no problem carrying on indefinitely as independent darknets, and little difficulty merging back together again if their paths cross at some point in the future. What git and monotone do for software development, AnoNet2 does for darknet development. =item not requiring resource registration AnoNet1 had a very powerful idea, of allowing people to mark a resource "reserved" without specifying who has reserved it, but like most good ideas in AnoNet1, this one also turned out incompatible with what AnoNet1 has become. AnoNet2 takes this idea one step further: not only can you easily leave out the "owner" field in a resource registration, but you can even leave out the registration completely, and let someone who happens to notice the resource in use (presumably, someone who's scanning to make sure a resource is available before using it himself) add it himself as "apparently in use." =item not requiring resource exclusivity In fact, AnoNet2 takes it a step further, by having no conflict resolution policy for resources. This means two users can use the same IP address, for example, and leave it up to routing to decide who "wins." (Under normal circumstances that's not likely to happen, since at least one of the users will almost certainly prefer to renumber rather than fighting it out with the other guy. If they both want to fight it out, though, there's no AnoNet2 rule that either of them is violating by refusing to "talk it out," even if it's trivial to prove which guy's claim came first.) This is intended to be useful during darknet merges, but it can also aid in anonymity protection for cooperating users who agree among themselves on some algorithm to determine who gets the resource when, or perhaps they use the split routing to their advantage, SNATting (or proxying) through each other for locations they can't reach directly (or even for locations they I<can> reach directly, if they really want to confuse an attacker - and themselves, if they're not careful). The same thing goes for ASNs, domains, nicknames, etc. Static analysis against any of these resource types is not guaranteed to yield useful information (i.e., excessive triangulation may yield strange results), and with only a little bit of coordination, a group of users can achieve true anonymity, if that's really what they want. =item avoiding bandwidth requirements for peering Not everybody can afford a VPS, but everybody should be able to enjoy his anonymity, not just as a leaf, but also as a transit. Conversely, many users will want more path diversity, even if it means using slower links. Therefore, AnoNet2 defines no rules about minimum bandwidth for peering. Individual users can obviously do whatever they want, but there's no official policy for them to use as an excuse. There's nothing wrong with a transit node being on dial-up. If you prefer speed over path diversity, just tell your router to avoid any path going through that ASN. By the same token, if you have both VPSes and dial-up links and you want to make it easy for people to implement different policies for routes passing through each of them, it's probably wise to use different ASNs. =item avoiding I<all> censorship AnoNet1 officially sanctions some censorship, and unofficially practices much more. The problem is that once you start complexifying the definition of censorship, where do you draw the line? AnoNet2 has a very simple definition of censorship: interfering with communications of which you are not the (I<the>, not I<an>) intended recipient. AnoNet2 doesn't impose anybody's morals (nor anybody's legal system) on you, so feel free to communicate anything you want. If we don't like what you say, we can always just ignore you. =item avoiding arbitrary restrictions on freedom Working around restrictions wastes resources, so those who are determined to achieve their goals will still achieve them, while the rest of us suffer the consequences of a legal framework. To avoid wasting your resources working around AnoNet2 rules, AnoNet2 simply avoids defining any rules. Anything goes. If you manage to annoy enough people (and you'll probably have to put in a serious effort, if you really want to annoy enough of us), you'll most likely wind up forking AnoNet2, which is probably what you'd want in that case, anyway. =back