Mercurial > hg > ucis.core
view ThreadPool.cs @ 31:af27992b5972
FBGUI: Added Form Closed event
author | Ivo Smits <Ivo@UCIS.nl> |
---|---|
date | Thu, 18 Apr 2013 22:45:54 +0200 |
parents | 4b78cc5f116b |
children | 1474f92cf7e7 |
line wrap: on
line source
???using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Threading; namespace UCIS { public class ThreadPool { private static ThreadPool pManager = null; public static ThreadPool DefaultPool { get { if (pManager == null) pManager = new ThreadPool(); return pManager; } } //Starts a long-term background task public static WorkItem RunTask(WaitCallback Callback, object State) { return DefaultPool.QueueWorkItem(Callback, State); } //Starts a short-term background task public static WorkItem RunCall(WaitCallback Callback, object State) { return DefaultPool.QueueWorkItem(Callback, State); } public class WorkItem { public WaitCallback Callback { get; internal set; } public object State { get; internal set; } public ThreadInfo Thread { get; internal set; } } public class ThreadInfo { public Thread Thread { get; internal set; } internal AutoResetEvent WaitHandle = new AutoResetEvent(false); public WorkItem WorkItem { get; internal set; } public bool Busy { get; internal set; } public bool Abort { get; internal set; } public DateTime LastActive { get; internal set; } } public class ExceptionEventArgs : EventArgs { public ExceptionEventArgs(WorkItem Item, Exception Exception, bool ThrowError) { this.Item = Item; this.Exception = Exception; this.ThrowError = ThrowError; } public WorkItem Item; public Exception Exception; public bool ThrowError; } private List<ThreadInfo> pThreads = new List<ThreadInfo>(); private int pBusyThreads = 0; private Queue<ThreadInfo> pIdleThreads = new Queue<ThreadInfo>(); private int pThreadsMax; private int pThreadsMinIdle; private int pThreadsMaxIdle; public event OnExceptionEventHandler OnException; public delegate void OnExceptionEventHandler(ThreadPool sender, ExceptionEventArgs e); public ReadOnlyCollection<ThreadInfo> Threads { get { return pThreads.AsReadOnly(); } } public ThreadPool() : this(250, 0, 5) { } public ThreadPool(int MaxThreads, int MinIdle, int MaxIdle) { if (MaxThreads < 0) { throw new ArgumentOutOfRangeException("ThreadsMaxIdle", "ThreadsMaxIdle must greater than 0"); } else if (MaxThreads < MaxIdle) { throw new ArgumentOutOfRangeException("ThreadsMax", "ThreadsMax must be greater than or equal to ThreadsMaxIdle"); } else if (MaxIdle < 0) { throw new ArgumentOutOfRangeException("ThreadsMaxIdle", "ThreadsMaxIdle must greater than or equal to 0"); } else if (MinIdle < 0) { throw new ArgumentOutOfRangeException("ThreadsMinIdle", "ThreadsMinIdle must greater than or equal to 0"); } else if (MinIdle > MaxIdle) { throw new ArgumentOutOfRangeException("ThreadsMaxIdle", "ThreadsMaxIdle must be greater than or equal to ThreadsMinIdle"); } pThreadsMax = MaxThreads; pThreadsMinIdle = MinIdle; pThreadsMaxIdle = MaxIdle; for (int I = 1; I <= pThreadsMinIdle; I++) { StartThread(false); } } public int ThreadsIdle { get { return pIdleThreads.Count; } } public int ThreadsBusy { get { return pBusyThreads; } } public int ThreadsAlive { get { return pThreads.Count; } } public int ThreadsMinIdle { get { return pThreadsMinIdle; } set { if (value > pThreadsMaxIdle) { throw new ArgumentOutOfRangeException("ThreadsMinIdle", "ThreadsMinIdle must be smaller than ThreadsMaxIdle"); } else if (value < 0) { throw new ArgumentOutOfRangeException("ThreadsMinIdle", "ThreadsMinIdle must greater than or equal to 0"); } else { int I = 0; int C = 0; C = pIdleThreads.Count; if (value > C) { for (I = C; I <= value - 1; I++) { StartThread(false); } } pThreadsMinIdle = value; } } } public int ThreadsMaxIdle { get { return pThreadsMaxIdle; } set { if (pThreadsMinIdle > value) throw new ArgumentOutOfRangeException("ThreadsMaxIdle", "ThreadsMaxIdle must be greater than or equal to ThreadsMinIdle"); if (value < 0) throw new ArgumentOutOfRangeException("ThreadsMaxIdle", "ThreadsMaxIdle must greater than or equal to 0"); lock (pIdleThreads) { while (value > pIdleThreads.Count) { ThreadInfo T = pIdleThreads.Dequeue(); T.Abort = true; T.WaitHandle.Set(); } } pThreadsMaxIdle = value; } } public int ThreadsMax { get { return pThreadsMax; } set { if (pThreadsMaxIdle > value) throw new ArgumentOutOfRangeException("ThreadsMax", "ThreadsMax must be greater than or equal to ThreadsMaxIdle"); if (value <= 0) throw new ArgumentOutOfRangeException("ThreadsMax", "ThreadsMax must greater than 0"); pThreadsMax = value; } } public WorkItem QueueWorkItem(WaitCallback Callback, object State) { WorkItem WorkItem = new WorkItem() { Callback = Callback, State = State }; ThreadInfo Thread = null; lock (pIdleThreads) { while (Thread == null && pIdleThreads.Count > 0) { Thread = pIdleThreads.Dequeue(); if (Thread.Abort) Thread = null; } } if (Thread == null) { if (pThreads.Count >= pThreadsMax) throw new ThreadStateException("Thread limit exceeded"); Thread = StartThread(true); } Thread.LastActive = DateTime.Now; WorkItem.Thread = Thread; Thread.WorkItem = WorkItem; Thread.WaitHandle.Set(); return WorkItem; } private ThreadInfo StartThread(bool Reserved) { ThreadInfo Thread = new ThreadInfo(); Thread.Thread = new Thread(pWorker); lock (pThreads) { pThreads.Add(Thread); if (!Reserved) pIdleThreads.Enqueue(Thread); } Thread.LastActive = DateTime.Now; Thread.Thread.Start(Thread); return Thread; } public void AbortAllThreads() { lock (pIdleThreads) { while (pIdleThreads.Count > 0) { ThreadInfo Thread = pIdleThreads.Dequeue(); Thread.Abort = true; Thread.WaitHandle.Set(); } } foreach (ThreadInfo Thread in pThreads.ToArray()) { if (Thread != null && !Thread.Abort) { Thread.Thread.Abort(); Thread.Abort = true; Thread.WaitHandle.Set(); } } pIdleThreads.Clear(); } //ToDo: add timer to kill old threads periodically public void KillOldThreads() { ThreadInfo Thread; lock (pIdleThreads) { if (pIdleThreads.Count == 0) return; Thread = pIdleThreads.Dequeue(); } if (DateTime.Now.Subtract(Thread.LastActive).TotalMinutes > 1) { Thread.Abort = true; Thread.WaitHandle.Set(); } else { lock (pIdleThreads) pIdleThreads.Enqueue(Thread); } } private void pWorker(object state) { ThreadInfo Thread = (ThreadInfo)state; if (Thread == null) throw new ArgumentNullException("state"); try { while (true) { if (Thread.WaitHandle == null) throw new ArgumentNullException("WaitHandle"); if (!Thread.WaitHandle.WaitOne(1000, false)) { if (pBusyThreads <= 0) return; continue; } if (Thread.Abort) break; Thread.Busy = true; Interlocked.Increment(ref pBusyThreads); try { if (Thread.WorkItem == null) throw new ArgumentNullException("WorkItem"); if (Thread.WorkItem.Callback == null) throw new ArgumentNullException("WorkItem.Callback"); Thread.WorkItem.Callback.Invoke(Thread.WorkItem.State); } catch (ThreadAbortException ex) { ExceptionEventArgs e = new ExceptionEventArgs(Thread.WorkItem, ex, false); if (OnException != null) OnException(this, e); if (e.ThrowError) Console.WriteLine("ThreadAbortException in ThreadPool thread: " + e.Exception.ToString()); return; } catch (Exception ex) { ExceptionEventArgs e = new ExceptionEventArgs(Thread.WorkItem, ex, true); if (OnException != null) OnException(this, e); if (e.ThrowError) { Console.WriteLine("Exception in ThreadPool thread: " + e.Exception.ToString()); throw new Exception("Unhandled exception in work item", e.Exception); } } finally { Interlocked.Decrement(ref pBusyThreads); } Thread.WorkItem.Thread = null; Thread.WorkItem = null; Thread.Busy = false; lock (pIdleThreads) { if (pIdleThreads.Count >= pThreadsMaxIdle) break; pIdleThreads.Enqueue(Thread); } } } finally { Thread.Abort = true; lock (pThreads) pThreads.Remove(Thread); } } } }