Mercurial > hg > ucis.core
view Util/HoldStream.cs @ 36:c4a5dbe62513
USBLib: small fix in WinUSB backend bounds checking
author | Ivo Smits <Ivo@UCIS.nl> |
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date | Sun, 21 Apr 2013 18:32:43 +0200 |
parents | 3ab940a0c7a0 |
children |
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???using System; using System.IO; namespace UCIS.Util { public class HoldStream : Stream { private Stream baseStream; private MemoryStream buffer; public HoldStream(Stream baseStream) { this.baseStream = baseStream; this.buffer = new MemoryStream(4096); } public override bool CanRead { get { return baseStream.CanRead; } } public override bool CanSeek { get { return buffer.CanSeek; } } public override bool CanTimeout { get { return baseStream.CanTimeout; } } public override bool CanWrite { get { return buffer.CanWrite; } } public override void Close() { buffer.Close(); baseStream.Close(); } public override void Flush() { buffer.WriteTo(baseStream); buffer.SetLength(0); buffer.Seek(0, SeekOrigin.Begin); } public override void Write(byte[] buffer, int offset, int count) { this.buffer.Write(buffer, offset, count); } public override int Read(byte[] buffer, int offset, int count) { return baseStream.Read(buffer, offset, count); } public override void SetLength(long value) { buffer.SetLength(value); } public override long Seek(long offset, SeekOrigin origin) { return buffer.Seek(offset, origin); } public override long Position { get { return buffer.Position; } set { buffer.Position = value; } } public override long Length { get { return buffer.Length; } } public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state) { return baseStream.BeginRead(buffer, offset, count, callback, state); } public override int EndRead(IAsyncResult asyncResult) { return baseStream.EndRead(asyncResult); } public override void WriteByte(byte value) { buffer.WriteByte(value); } } }